VISC101 - Fundamentals of Design
This course introduces students to fundamental design theory. Investigations into design theory and color dynamics will provide experiences in applying design theory, ideas and creative problem solving. Provides design experiences in applying design theories and concepts, and creative problem solving.
Defining some of the core values of design
This course will be all about observation and developing an eye and mind for design. Although it may seem that only some people are born with an artistic eye, I believe good design is based on rules and principles that anyone can learn. That is my goal for this class.
Harmony & Unity
Grouping Visual Elements to Create Interest
This chapter is all about using commonalities in color, shape, angle, distance, pattern and much more to unite or differentiate elements in a page to draw our attention or to form our intuitions of certain compositions.
Emphasis & Focal Point
How to be the center of attention
In this lesson, we will discover what visual elements draw our attention and how we can use those effectively in our images.
Scale & Proportion
Why do we find certain things beautiful or cute? How were the majority of special-effects done up until the digital era? A lot of this has to do with scale and proportion, which we will be discussing in this lesson.
A sense of balance is innate; as children we develop a sense of balance in our bodies and we observe balance in the world around us. In this lesson, we will explore different visual elements that can affect our sense of balance, which ultimately changes our feelings.
Expanding Your Senses
Although this chapter is mainly about rhythm, it really comes down to expressing one sense with another. In this lesson, I provide several fascinating examples of how this has been done.
Understanding Multiple Dimensions
In this chapter, we discuss how we can create images using lines, but more then that, we will be discussing the concept of dimensionality. When we create a drawing or take a photo, we are essentially creating a two-dimensional representation of a four-dimensional scene. Sound confusing? We'll dig into this with several examples provided in this lesson.
Using solid shapes instead of line work can be under-estimated, especially among beginners when it comes to creating an impactful image. Hopefully you will see the amazing impact shapes can have by some of the examples in the chapter and below.
Creating the Illusion of Depth
In this chapter, we talked all about representing space and depth on a 2d plane. We talked about things like size variation, overlap, and perspective. In terms of perspective we talked about 1, 2, 3, and multiple point perspective. This is using one or more vanishing points to serve as guides to simulate 3d space.
Pattern & Texture
Humans Like Repetition
After going through this chapter, you will realize just how obsessed as humans we are with repeating images, sounds, and activities. We will explore in detail some of the ways that patterns and textures are used in art and design.
Simulating the 4th Dimension
We've talked about several drawing techniques that can be used to cross boundaries into other dimensions and sensory realms to create the illusion of space and volume. In this session, we will continue breaking boundaries by now simulating motion through various visual cues.
Studying Light and Dark
We've been talking a lot about illusions in this course, and guess what? This lesson is about illusions as well. In this lesson, we'll talk specifically about how our eyes can play tricks on us with regard to light and dark.
Color Theory Basics
Understanding color & avoiding some common mistakes
In this lesson, we will be learning some of the most valuable and fundamental qualities of color theory. Since we learn our colors at such an early age, it may seem like a very juvenile topic, but really, there are some very sophisticated rules that we can follow to make a beautiful layout or image.